onGameResize method

  1. @override
void onGameResize(
  1. Vector2 gameSize
)
override

Called whenever the size of the top-level Canvas changes.

In addition, this method will be invoked once after the component is attached to the game tree, and before onLoad is called.

Implementation

@override
void onGameResize(Vector2 gameSize) {
  initialize(gameRef.camera.canvasSize);
  super.onGameResize(gameSize);
}