ParallaxComponentExtension extension

on
  • FlameGame

Methods

loadParallaxComponent(Iterable<ParallaxData> dataList, {Vector2? baseVelocity, Vector2? velocityMultiplierDelta, ImageRepeat repeat = ImageRepeat.repeatX, Alignment alignment = Alignment.bottomLeft, LayerFill fill = LayerFill.height, Images? images, Vector2? position, Vector2? size, Vector2? scale, double? angle, Anchor? anchor, int? priority}) Future<ParallaxComponent<FlameGame>>