handlerPointerDown method
Implementation
@override
void handlerPointerDown(PointerDownEvent event) {
children.forEach((i) {
if (i is GameComponent) {
i.handlerPointerDown(event);
}
});
}
@override
void handlerPointerDown(PointerDownEvent event) {
children.forEach((i) {
if (i is GameComponent) {
i.handlerPointerDown(event);
}
});
}