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bonfiremodify package
documentation
base/custom_game_widget.dart
CustomGameWidget<T extends Game>
initialActiveOverlays property
initialActiveOverlays property
dark_mode
light_mode
initialActiveOverlays
property
List
<
String
>
?
initialActiveOverlays
final
"Overlay" which must be shown in the game.
Implementation
final List<String>? initialActiveOverlays;
bonfiremodify package
documentation
base/custom_game_widget
CustomGameWidget<T extends Game>
initialActiveOverlays property
CustomGameWidget class