viewportProjector property

  1. @override
Projector viewportProjector
inherited

This is the projector used by components that don't respect the camera (positionType = PositionType.viewport;). This can be overridden on your Game implementation.

Implementation

@override
Projector get viewportProjector => camera.viewport;
void viewportProjector=(Projector _viewportProjector)
inherited

This is the projector used by components that don't respect the camera (positionType = PositionType.viewport;). This can be overridden on your Game implementation.

Implementation

Projector viewportProjector = IdentityProjector();