projector property
This is the projector used by all components that respect the camera
(respectCamera = true).
This can be overridden on your Game implementation.
Implementation
@override
Projector get projector => camera.combinedProjector;
set
projector
(Projector value)
inherited
This is the projector used by all components that respect the camera
(respectCamera = true).
This can be overridden on your Game implementation.
Implementation
Projector projector = IdentityProjector();