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bonfire package
documentation
util/quadtree_collision/custom_has_quadtree_collision_detection.dart
CustomHasQuadTreeCollisionDetection<W extends World>
gameStateListeners property
gameStateListeners property
dark_mode
light_mode
gameStateListeners
property
@
visibleForTesting
List
<
VoidCallback
>
gameStateListeners
final
inherited
Implementation
@visibleForTesting final List<VoidCallback> gameStateListeners = [];
bonfire package
documentation
util/quadtree_collision/custom_has_quadtree_collision_detection
CustomHasQuadTreeCollisionDetection<W extends World>
gameStateListeners property
CustomHasQuadTreeCollisionDetection mixin