render method

  1. @override
void render(
  1. Canvas canvas
)
override

Implementation

@override
void render(Canvas canvas) {
  if (path.isNotEmpty) {
    final p = Path()..moveTo(path.first.x, path.first.y);
    for (var i = 1; i < path.length; i++) {
      p.lineTo(path[i].x, path[i].y);
    }
    canvas.drawPath(p, _paintPath);
  }
  super.render(canvas);
}