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bonfire package
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mixins/random_movement/random_movement.dart
WithRandomMovement
attack property
attack property
dark_mode
light_mode
attack
property
AttackApi
attack
late
final
inherited
Implementation
late final AttackApi attack = AttackApi(this as GameComponent);
bonfire package
documentation
mixins/random_movement/random_movement
WithRandomMovement
attack property
WithRandomMovement mixin