menu
bonfire package
documentation
mixins/move_per_cell.dart
MovePerCell
hasGameRef property
hasGameRef property
dark_mode
light_mode
hasGameRef
property
bool
get
hasGameRef
inherited
Implementation
bool get hasGameRef => _getGameRef() != null;
bonfire package
documentation
mixins/move_per_cell
MovePerCell
hasGameRef property
MovePerCell mixin