stopMove method

  1. @override
void stopMove({
  1. bool forceIdle = false,
  2. bool isX = true,
  3. bool isY = true,
})
override

Implementation

@override
void stopMove({bool forceIdle = false, bool isX = true, bool isY = true}) {
  if (!jumping) {
    super.stopMove(forceIdle: forceIdle, isX: isX, isY: isY);
  }
}