onPlayIdleUpAnimation method

void onPlayIdleUpAnimation()

Implementation

void onPlayIdleUpAnimation() {
  if (!canExecuteAnimation(DirectionAnimationMethod.onPlayIdleUpAnimation)) {
    return;
  }
  if (animation?.canIdleUp == true) {
    play(SimpleAnimationEnum.idleUp);
  } else {
    if (_comp.hDirection.isLeftSide) {
      play(SimpleAnimationEnum.idleLeft);
    } else {
      play(SimpleAnimationEnum.idleRight);
    }
  }
}