onPlayIdleUpAnimation method
void
onPlayIdleUpAnimation()
Implementation
void onPlayIdleUpAnimation() {
if (!canExecuteAnimation(DirectionAnimationMethod.onPlayIdleUpAnimation)) {
return;
}
if (animation?.canIdleUp == true) {
play(SimpleAnimationEnum.idleUp);
} else {
if (_comp.hDirection.isLeftSide) {
play(SimpleAnimationEnum.idleLeft);
} else {
play(SimpleAnimationEnum.idleRight);
}
}
}