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map/base/tile_layer_component.dart
TileLayerComponent
initLayer method
initLayer method
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initLayer
method
void
initLayer
(
Vector2
gameSize
,
Vector2
screenSize
)
Implementation
void initLayer(Vector2 gameSize, Vector2 screenSize) { _createQuadTree(gameSize, screenSize); }
bonfire package
documentation
map/base/tile_layer_component
TileLayerComponent
initLayer method
TileLayerComponent class