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bonfire package
documentation
lighting/lighting.dart
Lighting
isVisible property
isVisible property
dark_mode
light_mode
isVisible
property
@
override
bool
get
isVisible
override
Implementation
@override bool get isVisible { return hasGameRef ? gameRef.camera.canSeeWithMargin(this) : false; }
bonfire package
documentation
lighting/lighting
Lighting
isVisible property
Lighting mixin