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bonfire package
documentation
bonfire.dart
World
World constructor
World constructor
dark_mode
light_mode
World
constructor
World
(
{
Iterable
<
Component
>
?
children
,
int
?
priority
=
-0x7fffffff
,
})
Implementation
World({ super.children, super.priority = -0x7fffffff, });
bonfire package
documentation
bonfire
World
World constructor
World class