WorldBuildData constructor
WorldBuildData({
- required WorldMap map,
- List<
GameComponent> ? components, - List<
GameComponent> ? mapChildren, - List<
LightingOccluder> lightingOccluders = const [],
Implementation
WorldBuildData({
required this.map,
this.components,
this.mapChildren,
this.lightingOccluders = const [],
});