WorldBuildData constructor

WorldBuildData({
  1. required WorldMap map,
  2. List<GameComponent>? components,
  3. List<GameComponent>? mapChildren,
  4. List<LightingOccluder> lightingOccluders = const [],
})

Implementation

WorldBuildData({
  required this.map,
  this.components,
  this.mapChildren,
  this.lightingOccluders = const [],
});