TerrainBuilder class

Created by

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Rafaelbarbosatec on 01/06/22 Class responsible to create tiles map with SpriteSheet.

Constructors

TerrainBuilder({required double tileSize, required List<MapTerrain> terrainList})

Properties

hashCode → int
The hash code for this object.
no setterinherited
runtimeType → Type
A representation of the runtime type of the object.
no setterinherited
terrainList → List<MapTerrain>
final
tileSize → double
final

Methods

build(ItemMatrixProperties prop) → Tile
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toString() → String
A string representation of this object.
inherited

Operators

operator ==(Object other) → bool
The equality operator.
inherited