update method
Implementation
void update(double dt) {
if (withPulse) {
_pulseAnimation?.update(dt);
}
if (flicker != null) {
_flickerTime += dt;
}
}
void update(double dt) {
if (withPulse) {
_pulseAnimation?.update(dt);
}
if (flicker != null) {
_flickerTime += dt;
}
}