addOccluder method

  1. @override
LightingOccluder addOccluder(
  1. LightingOccluder occluder
)
override

Registers a light blocker in world coordinates.

Register static geometry once (walls, tiles); moving obstacles can use the WithLightingOcclusion mixin instead.

Implementation

@override
LightingOccluder addOccluder(LightingOccluder occluder) {
  _occluders.add(occluder);
  return occluder;
}