getAngleToTarget method
Get angle between this comp to target.
Implementation
double getAngleToTarget(GameComponent target) {
return BonfireUtil.angleBetweenPointsOffset(
comp.rectCollision.center,
target.rectCollision.center,
);
}
Get angle between this comp to target.
double getAngleToTarget(GameComponent target) {
return BonfireUtil.angleBetweenPointsOffset(
comp.rectCollision.center,
target.rectCollision.center,
);
}