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bonfire package
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mixins/sensor/sensor.dart
WithSensor<T extends GameComponent>
util property
util property
dark_mode
light_mode
util
property
UtilApi
util
late
final
inherited
Implementation
late final UtilApi util = UtilApi(this as GameComponent);
bonfire package
documentation
mixins/sensor/sensor
WithSensor<T extends GameComponent>
util property
WithSensor mixin