moveUpRight method
Implementation
void moveUpRight({double? speed}) {
final moveSpeed =
(speed ?? this.speed) * Movement.diagonalFactor; // Normalize diagonal
velocity = Vector2(moveSpeed, -moveSpeed);
}
void moveUpRight({double? speed}) {
final moveSpeed =
(speed ?? this.speed) * Movement.diagonalFactor; // Normalize diagonal
velocity = Vector2(moveSpeed, -moveSpeed);
}