replaceAnimation method
Implementation
Future<void> replaceAnimation(
SimpleDirectionAnimation newAnimation, {
bool doIdle = false,
}) {
throw Exception(
'In PlatformPlayer update animation using replacePlatformAnimation',
);
}
Future<void> replaceAnimation(
SimpleDirectionAnimation newAnimation, {
bool doIdle = false,
}) {
throw Exception(
'In PlatformPlayer update animation using replacePlatformAnimation',
);
}