menu
bonfire package
documentation
mixins/sensor/sensor.dart
WithSensor<T extends GameComponent>
sensor property
sensor property
dark_mode
light_mode
sensor
property
SensorApi
<
T
>
sensor
late
final
Implementation
late final SensorApi<T> sensor = SensorApi<T>(this);
bonfire package
documentation
mixins/sensor/sensor
WithSensor<T extends GameComponent>
sensor property
WithSensor mixin