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bonfire package
documentation
mixins/sensor/sensor.dart
WithSensor<T extends GameComponent>
paint property
paint property
dark_mode
light_mode
paint
property
@
override
Paint
paint
getter/setter pair
inherited
Implementation
@override Paint paint = BasicPalette.white.paint();
bonfire package
documentation
mixins/sensor/sensor
WithSensor<T extends GameComponent>
paint property
WithSensor mixin