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bonfire package
documentation
mixins/sensor/sensor.dart
WithSensor<T extends GameComponent>
lastAngle property
lastAngle property
dark_mode
light_mode
lastAngle
property
double
lastAngle
getter/setter pair
inherited
Implementation
double lastAngle = 0;
bonfire package
documentation
mixins/sensor/sensor
WithSensor<T extends GameComponent>
lastAngle property
WithSensor mixin