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bonfire package
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mixins/sensor/sensor.dart
WithSensor<T extends GameComponent>
gameMonuted property
gameMonuted property
dark_mode
light_mode
gameMonuted
property
bool
get
gameMonuted
inherited
Implementation
bool get gameMonuted => _gameMounted;
bonfire package
documentation
mixins/sensor/sensor
WithSensor<T extends GameComponent>
gameMonuted property
WithSensor mixin