getPathToPosition method
Returns the path to position without moving the component.
Implementation
List<Vector2> getPathToPosition(
Vector2 position, {
List<GameComponent>? ignoreCollisions,
}) {
_ignoreCollisions.clear();
_ignoreCollisions.addAll(_comp.shapeHitboxes);
ignoreCollisions?.forEach(
(item) => _ignoreCollisions.addAll(item.shapeHitboxes),
);
return _calculatePath(position);
}