update method
Implementation
void update(double dt) {
// Apply forces before normal movement update
if (_isEnabled && (!comp.velocity.isZero() || !_allForcesAreZero())) {
if (comp.isVisible) {
_applyAllForces(dt);
}
}
}
void update(double dt) {
// Apply forces before normal movement update
if (_isEnabled && (!comp.velocity.isZero() || !_allForcesAreZero())) {
if (comp.isVisible) {
_applyAllForces(dt);
}
}
}