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bonfire package
documentation
base/listener_game_widget.dart
ListenerGameWidget<T extends Game>
mouseCursor property
mouseCursor property
dark_mode
light_mode
mouseCursor
property
MouseCursor
?
mouseCursor
final
Implementation
final MouseCursor? mouseCursor;
bonfire package
documentation
base/listener_game_widget
ListenerGameWidget<T extends Game>
mouseCursor property
ListenerGameWidget class