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bonfire package
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mixins/use_sprite_animation.dart
UseSpriteAnimation
hasGameRef property
hasGameRef property
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hasGameRef
property
bool
get
hasGameRef
inherited
Implementation
bool get hasGameRef => _getGameRef() != null;
bonfire package
documentation
mixins/use_sprite_animation
UseSpriteAnimation
hasGameRef property
UseSpriteAnimation mixin