menu
bonfire package
documentation
mixins/elastic_collision.dart
ElasticCollision
renderAboveComponents property
renderAboveComponents property
dark_mode
light_mode
renderAboveComponents
property
bool
renderAboveComponents
getter/setter pair
inherited
When true this component render above all components in game.
Implementation
bool renderAboveComponents = false;
bonfire package
documentation
mixins/elastic_collision
ElasticCollision
renderAboveComponents property
ElasticCollision mixin