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bonfire package
documentation
forces/handle_forces.dart
HandleForces
renderAboveComponents property
renderAboveComponents property
dark_mode
light_mode
renderAboveComponents
property
bool
renderAboveComponents
getter/setter pair
inherited
When true this component render above all components in game.
Implementation
bool renderAboveComponents = false;
bonfire package
documentation
forces/handle_forces
HandleForces
renderAboveComponents property
HandleForces mixin