menu
bonfire package
documentation
behavior/behaviors/b_contition/conditions/c_custom.dart
CCustom
condition property
condition property
dark_mode
light_mode
condition
property
bool
Function
(
GameComponent
comp
,
BonfireGameInterface
game
)
condition
final
Implementation
final bool Function(GameComponent comp, BonfireGameInterface game) condition;
bonfire package
documentation
behavior/behaviors/b_contition/conditions/c_custom
CCustom
condition property
CCustom class