menu
bonfire package
documentation
base/base_game.dart
BaseGame
BaseGame constructor
BaseGame constructor
dark_mode
light_mode
BaseGame
constructor
BaseGame
(
{
World
?
world
,
CameraComponent
?
camera
,
})
Implementation
BaseGame({super.world, super.camera});
bonfire package
documentation
base/base_game
BaseGame
BaseGame constructor
BaseGame class