Say class
Constructors
-
Say({required List<
TextSpan> text, PersonSayDirection personSayDirection = PersonSayDirection.LEFT, BoxDecoration? boxDecoration, EdgeInsetsGeometry? padding, EdgeInsetsGeometry? margin, Widget? person, Widget? background, Widget? header, Widget? bottom, int? speed}) -
Create a text animation to be shown inside
TalkDialog.show
Properties
- background → Widget?
-
final
- bottom → Widget?
-
final
- boxDecoration → BoxDecoration?
-
final
- hashCode → int
-
The hash code for this object.
no setterinherited
- header → Widget?
-
final
- margin → EdgeInsetsGeometry?
-
final
- padding → EdgeInsetsGeometry?
-
final
- person → Widget?
-
final
- personSayDirection → PersonSayDirection
-
final
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- speed → int?
-
How long each character takes to be shown, in milliseconds.
Defaults to 50.
final
-
text
→ List<
TextSpan> -
List of TextSpans to be shown in a TalkDialog.
Example:
final
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited