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bonfire package
documentation
util/sprite_animation_render.dart
SpriteAnimationRender
play method
play method
dark_mode
light_mode
play
method
void
play
(
)
Implementation
void play() { _animationTicker?.paused = false; }
bonfire package
documentation
util/sprite_animation_render
SpriteAnimationRender
play method
SpriteAnimationRender class