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bonfire package
documentation
scene_builder/actions/delay_scene_action.dart
DelaySceneAction
runAction method
runAction method
dark_mode
light_mode
runAction
method
@
override
bool
runAction
(
double
dt
,
BonfireGameInterface
game
)
override
Implementation
@override bool runAction(double dt, BonfireGameInterface game) { return _tick.update(dt); }
bonfire package
documentation
scene_builder/actions/delay_scene_action
DelaySceneAction
runAction method
DelaySceneAction class