runAction method
Implementation
@override
bool runAction(double dt, BonfireGameInterface game) {
if (_isFirstRun) {
_isFirstRun = false;
completedCallback(() => _isDone = true);
}
return _isDone;
}
@override
bool runAction(double dt, BonfireGameInterface game) {
if (_isFirstRun) {
_isFirstRun = false;
completedCallback(() => _isDone = true);
}
return _isDone;
}