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bonfire package
documentation
objects/flying_attack_game_object.dart
FlyingAttackGameObject
collision property
collision property
dark_mode
light_mode
collision
property
ShapeHitbox
?
collision
getter/setter pair
Implementation
ShapeHitbox? collision;
bonfire package
documentation
objects/flying_attack_game_object
FlyingAttackGameObject
collision property
FlyingAttackGameObject class