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bonfire package
documentation
npc/enemy/rotation_enemy.dart
RotationEnemy
animIdle property
animIdle property
dark_mode
light_mode
animIdle
property
SpriteAnimation
?
animIdle
getter/setter pair
Implementation
SpriteAnimation? animIdle;
bonfire package
documentation
npc/enemy/rotation_enemy
RotationEnemy
animIdle property
RotationEnemy class