onPlayRunUpAnimation method
void
onPlayRunUpAnimation()
Implementation
void onPlayRunUpAnimation() {
if (animation?.canRunUp == true) {
animation?.play(SimpleAnimationEnum.runUp);
} else {
if (lastDirectionHorizontal == Direction.left) {
animation?.play(SimpleAnimationEnum.runLeft);
} else {
animation?.play(SimpleAnimationEnum.runRight);
}
}
}