menu
bonfire package
documentation
map/spritefusion/model/spritefucion_map.dart
SpritefusionMapLayerTile
idInt property
idInt property
dark_mode
light_mode
idInt
property
int
get
idInt
Implementation
int get idInt => int.parse(id);
bonfire package
documentation
map/spritefusion/model/spritefucion_map
SpritefusionMapLayerTile
idInt property
SpritefusionMapLayerTile class