menu
bonfire package
documentation
decoration/decoration_with_collision.dart
GameDecorationWithCollision
collisions property
collisions property
dark_mode
light_mode
collisions
property
Iterable
<
ShapeHitbox
>
?
collisions
getter/setter pair
Implementation
Iterable<ShapeHitbox>? collisions;
bonfire package
documentation
decoration/decoration_with_collision
GameDecorationWithCollision
collisions property
GameDecorationWithCollision class