addOtherAnimation method
Method used to register new animation in others
Implementation
Future<void> addOtherAnimation(
dynamic key,
FutureOr<SpriteAnimation> animation,
) async {
others[key] = await animation;
}
Method used to register new animation in others
Future<void> addOtherAnimation(
dynamic key,
FutureOr<SpriteAnimation> animation,
) async {
others[key] = await animation;
}