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bonfire package
documentation
util/component_spawner.dart
ComponentSpawner
spawnCondition property
spawnCondition property
dark_mode
light_mode
spawnCondition
property
bool
Function
(
BonfireGameInterface
game
)
?
spawnCondition
final
Implementation
final bool Function(BonfireGameInterface game)? spawnCondition;
bonfire package
documentation
util/component_spawner
ComponentSpawner
spawnCondition property
ComponentSpawner class