moveUp method
Move player to Up
Implementation
@override
void moveUp({double? speed}) {
if (_perCellEnabled) {
if (_perCellMoving) return;
_perCellMoving = true;
add(
MoveEffect.by(
Vector2(0, -cellSize.x),
EffectController(
duration: _pushPerCellDuration,
curve: _pushPerCellCurve,
),
onComplete: _perCeelMovecomplete,
),
);
} else {
super.moveUp(speed: speed);
}
}