onPlayRunDownRightAnimation method
Implementation
@override
void onPlayRunDownRightAnimation() {
if (isJumping) {
animation?.playOther(JumpAnimationsEnum.jumpDownRight, flipX: false);
} else {
super.onPlayRunDownRightAnimation();
}
}
@override
void onPlayRunDownRightAnimation() {
if (isJumping) {
animation?.playOther(JumpAnimationsEnum.jumpDownRight, flipX: false);
} else {
super.onPlayRunDownRightAnimation();
}
}