SpritefusionAssetReader constructor

SpritefusionAssetReader({
  1. required String asset,
})

Implementation

SpritefusionAssetReader({
  required this.asset,
}) {
  var assetKey = asset.startsWith(_assetPrefixKey)
      ? asset.substring(_assetPrefixKey.length)
      : asset;
  basePath = assetKey.replaceAll(assetKey.split('/').last, '');
  _path = '$_assetPrefixKey$assetKey';
}