Tile class
Constructors
-
Tile({required double x, required double y, double offsetX = 0.0, double offsetY = 0.0, required double width, required double height, String? tileClass, Map<
String, dynamic> ? properties, TileSprite? sprite, Color? color, TilelAnimation? animation, List<ShapeHitbox> ? collisions, double angle = 0, double opacity = 1.0, bool isFlipVertical = false, bool isFlipHorizontal = false})
Properties
- angle → double
-
final
- animation → TilelAnimation?
-
final
- bottom → double
-
no setter
-
collisions
→ List<
ShapeHitbox> ? -
final
- color → Color?
-
final
- hashCode → int
-
The hash code for this object.
no setterinherited
- height → double
-
final
- id ↔ String
-
getter/setter pair
- isFlipHorizontal → bool
-
final
- isFlipVertical → bool
-
final
- left → double
-
no setter
- offsetX → double
-
final
- offsetY → double
-
final
- opacity → double
-
final
-
properties
→ Map<
String, dynamic> ? -
final
- right → double
-
no setter
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- sprite → TileSprite?
-
final
- tileClass → String?
-
final
- top → double
-
no setter
- width → double
-
final
- x → double
-
final
- y → double
-
final
Methods
-
getTile(
) → TileComponent -
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited